# How to texture a Car?

**URL:** <https://blenderartists.org/t/how-to-texture-a-car/1121284>\
**Category:** Materials and Textures\
**Created:** [August 4, 2018, 4:45am UTC](https://blenderartists.org/t/how-to-texture-a-car/1121284 "2018-08-04T04:45:01Z")\
**Posts on this page:** 5\
**Page:** 1

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**Author:** ![Bofa4real](https://blenderartists.org/letter_avatar_proxy/v4/letter/b/85e7bf/32.png) [@Bofa4real](https://blenderartists.org/u/Bofa4real)\
**Post date:** [August 4, 2018, 4:45am UTC](https://blenderartists.org/t/how-to-texture-a-car/1121284/1 "2018-08-04T04:45:01Z")

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Hey, I’m currently modelling a 32 Ford and am going for a recreation of John Milner’s 32 in American Graffiti. Does anyone have any advice on how to create the paint job his car has (I’m using Cycles) perhaps some pointers on assembling the nodes for the texture? I’m a total noob when it comes to texturing and can’t do much else apart from difuse and glossy shaders… Any help is much appreaciated.

32 Ford in the film

 ![](https://blenderartists.org/uploads/default/original/4X/5/1/3/5138a43e96c931292ee7548a4a1ca5e73bd03829.jpg)

Thanks

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**Author:** ![alf0](https://blenderartists.org/user_avatar/blenderartists.org/alf0/32/828043_2.png) [@alf0](https://blenderartists.org/u/alf0)\
**Post date:** [August 4, 2018, 6:01am UTC](https://blenderartists.org/t/how-to-texture-a-car/1121284/2 "2018-08-04T06:01:30Z")

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creating materials should a little bet easy on the 2.79 princapold shader  
its all about pluging textures to the right plases

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**Author:** ![renderhjs](https://blenderartists.org/user_avatar/blenderartists.org/renderhjs/32/443241_2.png) [@renderhjs](https://blenderartists.org/u/renderhjs)\
**Post date:** [August 4, 2018, 7:28am UTC](https://blenderartists.org/t/how-to-texture-a-car/1121284/3 "2018-08-04T07:28:09Z")

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Its likely less about textures and more about materials for such a render. From a quick [google search](https://www.google.com.au/search?q=cycles+paint+shader&oq=cycles+paint+shader&aqs=chrome..69i57.2289j0j7&sourceid=chrome&ie=UTF-8) I found this within a few seconds

> **[Car paint shader with flakes for Cycles](https://www.blendernation.com/2012/03/30/car-paint-shader-with-flakes-for-cycles/)**
>
> Monsterdog at Blenderartists.org came up with some good ideas about how to start a good car paint shaders with built-in metallic flakes. You can follow the discussion about this material in the…

![](https://blenderartists.org/uploads/default/original/4X/d/1/f/d1faac5c367b7a3a0ec82a20e0b4c3e4dd392917.png)

![](https://blenderartists.org/uploads/default/original/4X/d/7/f/d7fa6ab137151d7536e8f6134eee6575a36524a8.png)

Also this seems to be a good resource

> **[Realistic Car Paint BRDF Material](https://blog.mikepan.com/post/137759885931/realistic-car-paint-brdf-material)**
>
> Let’s create a car shader! In order to create a nice looking paint material, let’s first examine how car paint is in the real world. 
> 
> From the picture above, we can observe a few different properties:
> 
>  
> The base color of the paint, which gives...

 ![](https://blenderartists.org/uploads/default/original/4X/c/8/d/c8d3074c26601751d73904052b472e736022c6fc.jpg)

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**Author:** ![Bofa4real](https://blenderartists.org/letter_avatar_proxy/v4/letter/b/85e7bf/32.png) [@Bofa4real](https://blenderartists.org/u/Bofa4real)\
**Post date:** [August 4, 2018, 9:41pm UTC](https://blenderartists.org/t/how-to-texture-a-car/1121284/4 "2018-08-04T21:41:56Z")

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Thank you very much this is incredibly useful!

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**Author:** ![Bofa4real](https://blenderartists.org/letter_avatar_proxy/v4/letter/b/85e7bf/32.png) [@Bofa4real](https://blenderartists.org/u/Bofa4real)\
**Post date:** [August 4, 2018, 9:42pm UTC](https://blenderartists.org/t/how-to-texture-a-car/1121284/5 "2018-08-04T21:42:50Z")

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Thank you I’ll definitly test this out
