i am fairly new to blender and i have encountered a problem. I am trying to uv map some 3d text. i have created the text then extruded and then converted to a mesh but, for some reason i can find no solution to mapping the now 3d text!? I have tried many things and have drank deeply of all but little information on any sites and within the first 20 pages of any search engine and yet…nothing on this subject?
The idea is to create the 3d text and then map an outline around the edges then make the text look transparent kind of like a 3d blueprint but semi translucent.
thanks, look forward to any response.