I was wondering, if there is a way to unwrap 3D model the way that it is actually possible to create real plush toy from the unwrapped islands. Well, I browsed here and there and there were lots of tips, however I don’t think they actually work well. People mostly recommended pepakura software, which is meant to create 3D paper models, but this is suitable only for very low poly models.
There are actually two software programs that are designed for plush toy creation:
free one - Plushie (java based one) - http://www.geocities.jp/igarashi_lab/plushie/index-e.html
Easy toy - http://www.livesforce.com/index_eng.html
Well, Plushie doesn’t work on my comp and to create islands in Easy toy, one needs a Pattern image program, which seems to be impossible to get (I wrote email to developer - no response)
There is some math magic behind the plushie described in pdf file (http://www.geocities.jp/igarashi_lab/papers/plushie_siggraph07.pdf) and perhaps this is how unwrapping in this case should be done…
To make long story shorter: Is there a way of unwrapping islands so they are ready for sewing and creating real world plush toy? Thanks