Hi! I am currently doing some videowork in Blender, and I am having a hard time getting rid of the green screen in a proper way. When I set the Alpha slider to 0.0, the object itself becomes partially transparent.
I Know I must have some of the settings wrong, cause I have done it before only I do not remember quite how to do it.
Yes, I have pushed the ztransp button, otherwise the Alpha would not have affected it. But what I want is to insert a 2d-character into a 3d environment, so I want the green sorroundings of the character to be transparent, and the character to be solid shaded.
Hehe I knew that something could not be right. Thanks for the correction
I actually just remembered the Title of a chapter in my Italian book some years ago: A caccia di fungi (= mushroom picking or smth.)
Wow, actually now it’s all starting to come back.
Io sono LaWMan, sono une norvegese, Ho preso il treno per Milano alle nove… hehe Brings back memories.
By the way, the character is a real life person .avi texture, It is a movie project: A short film with blender sfx, a golden god that travels through wormholes in space and reaches earth and saves the chosen one from evil forces !!!
The alphaMask part becomes a bit more tedious as it must be rendered through an editing software first. I thought that blender contained a kind of this-color-away button or smth, am I wrong?.
I just love the eyes of my friends when they watch what you can create in Blender in no time.
Chroma Key sounds like what you want. It will allow you to key for a green or blue screen and even adjust the threshold if you don’t have a perfect background.