Before reading:
- I posted this in resourses because of FTblender.
- If you don’t know how to make dynamic text in the blender game engine you should see this video (not by me):http://www.youtube.com/watch?v=kcGLyl__QsA
- This is also a concentration of all the information that is relevant to “how to use ftblender” on this forum. :spin:
You will need:
-
Python 2.5 ( http://www.python.org/download/releases/2.5/ ) (python 3 do not works , I don’t know for the other versions)
-
FTBlender : http://www.mediafire.com/?uzqusteuz1gg498
1: Unpack FTBlender.You will see 3 files: ftblender (the program), BlackCastleMF.ttf (font for the tutorial) and use.py. To use another font: put your ttf font file in the FTBlender folder.
2: Open “use.py” with python 2.5 .I assume you know how to do this.
3: A window with a preview of the .tga file should pop up.
By pressing “F1” you can see all the option available. By Pressing “F2” you will save the preview (as a .tga).
5: Press “F2”… Congratulation! You can use this picture in your games.
PS:forgive my bad english.