I’ve enabled Node Wrangler in preferences.
I have an Eevee shader setup. I CTRL-SHIFT-LMB click to get a Viewer node, which I’ve connected to output of another node (I had a UV map -> vector mapping -> checker texture -> color ramp, and the color ramp was connected to the viewer node).
Everything I’ve read suggests that I should be able to see a “Viewer Node” in the Image Editor (in the dropdown that also includes “Render Result”), but I do not see it there. I can’t for the life of me figure out where to see the image that comes out of this viewer node, other than by mapping it on to a 3d object, in which case the viewer node is no different from an emission node.
How do you see the output of the viewer node? Note that this is in the shader editor, not the compositor, and I do have Node Wrangler enabled.