how to use UV/Image editor for animated uv texture


ok i have a plane and i want to map it with a sequence of uv texture…

i have 2 image : 01.jpg and 02.jpg

i open the first image and map it on my plane

now i don’t know how to use Properties and Real-time Properties in UV/Image editor to create a sequence that i want see on my plane during the blender game

can you help me?


The Sequence must be in the same image, like this, for 16 frames in a 4X4 one ex:
16 15 14 13
12 11 10 9
8 7 6 5
4 3 2 1