Hello there, anyone can give me an idea or help me how to wrap model A around model B ??
Shrinkwrapping doesn t work as it makes model A flat …
WRAPTRY.blend (1.6 MB)
thanks for having a look
Hello there, anyone can give me an idea or help me how to wrap model A around model B ??
Shrinkwrapping doesn t work as it makes model A flat …
WRAPTRY.blend (1.6 MB)
thanks for having a look
One way is to use Modeling Cloth addon tools to flatten the form according to its UV map, which uses a shape key between current and flattened forms. Then position the high density object on it, add surface deform modifier, and change the shape key back to the original
WRAPTRY2.blend (1.9 MB)
One, you can use a weight group to control how your shrinkwrap does its thing, but the cast modifier and some of the deform ones look like they may be worth your time to look at.
Yeah, i think this is a better way as well…
you can watch this AMAZING tutorial
Thanks a lot
found this one too, who was really really helpful
related video from user 1D. It shows 10 ways of wrapping geometry around meshes.
Thanks a lot, this was all very helpfull
am trying one of the tuts
but the follow surface panel doesnt show up…
Where did I went wrong on the installation??
found out … had to install modelling cloth master addon
thanks for all the help