What can I use in replacement of the ID mask in order to filter out certain parts of the render image? I used to use the material index pass with an ID mask to add glare and such. How can I do this now, as I wait for the passes to be added to EVEE?
Cryptomate and AOV will be relased in 2.92
until then you have to make some workaround like use Cycles render at low samples just for IDs
Good idea! Thank you!