(I stole the image from Ive’s music video for after like and I stole the video from the blender eve next page)
It doesn’t have to be in the shape of a person, but it is the radiating light behind the silhouette that I am interested in.
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Put a big cube with a principled volume shader over the whole scene and put a light directly in front of the camera
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I have tried that, but the streaks that radiate from the object don’t appear, it just ends up being a flat volume.
Hmm… that should work, make sure you’re using Cycles, not Eevee
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I double checked, and I had some weird stuff going on in the shader, but after I deleted it, I managed to get it to work. Thanks!