So I’m trying to make this and I’m wondering - would I have to use one object and do it all inside that or as many different objects? It’s a newbie question but it’s important for me.
- Thanks, Roberto
So I’m trying to make this and I’m wondering - would I have to use one object and do it all inside that or as many different objects? It’s a newbie question but it’s important for me.
Are you talking about the whole set up? Make different objects, it will allow you for example to link-duplicate (alt D) some elements, and make your scene lighter
As a rule of thumb it makes sense to model everything that is a single object in real life as a single object in 3D. There are plenty of exceptions of course but you’ll learn what they are with more practice.
Note that the scene you chose is pretty advanced and probably not suited for a beginner. It would probably be less frustrating to try something easier.
Cool, thanks for the advice, I’ll be making models for unreal engine and using material id’s for the material, is that ok?
Hmm… for game engines differnt rules apply. It can make sense to combine several objects into a single one for optimization purposes.
I would do that in the end, though.
However, you are probably better off asking the specifics on an Unreal forum.
Thanks a lot