Hello,
I have a big problem that I will be facing tomorrow in the game dev studio I work for. I have painted a 2D background which kinda represents a slightly lit dungeon with a staircase, and you can find a pile of gold at the bottom. At first I painted the gold in a simplistic manner, I grouped the values and shapes, and here and there I panted a single coins. But when my supervisors looked at it, they kinda liked it, but in 4k it definitely lacked detail, and looked kinda sloppy. So I recreated this scene in Blender (in a very simplistic way), modeled a coin, duplicated it like 10k times, and dropped them all on the scene. Then I took care about the light and color in the Photoshop. It kinda worked, but this time it looks too crispy, a bit pasted. It doesn’t match the overall style. So how do it do it properly? Is there any way I can make a pile of gold (consisted of tons of golden coins) in Blender so it looks a bit cartoonish, but it still reads as gold? Please, help, painting every single coin terrifies me.
Cheers.