I’ve been wanting to tackle some Stargate ships for a while now. However I’m in college right now and may not be able to make much progress if any…
If anyone remembers me, you may know that I have never had a finished project…I would like to change that some day.
Last time I checked, there were more Blender specific animation tutorials than ing tutorials, and more Books books on animation and no advanced ing tutorials, other than some organic/human ing.
So it just came to me that I might try asking a general question: How would you this (insert ship)?
I’ve been wanting to the Ori mothership from SG-1 season 9-10.
I’ve been thinking I could either try to use mirror since its symmetrical, or take it section at a time and fit them in place; for example, the first picture contains the command deck and main energy weapon. The second shot contains the power core and the engine pod (which contains the sublight and hyperdrive engines). I could model those separately, using mirror, and try to fit them in later. But I think I could have scaling issues, which is my main concern.
How would you guys go about this?
PS, I also tried Atlantis once, although that proved too comlplex for my skill level (which is like in the negative or something :p).
Here’s some good shots of the front and rear angles of the ship: