Hi I would be greatfull to get help with the human rigg problem, it is when comes to generate the bone structure. As you can see in the pitcure some of the parts moves to another layer. So I cant set auto wieghts with the armature. What wrong am I doing . Thx for the help.
Gaming test rigg.blend (1.99 MB)Gaming test rigg.blend (1.99 MB)