“The Disciple project”, I’ve been working on this for a while. Sculpted on Zbrush. The texturing is done using Texturingxyz textures. Hair grooming and renderings are done on Blender.
Do you have the reference pictures anywhere? The top of the ear looks thin. And the overall head seems to wide especially from the ears to the edge of the eyes. I’d like to learn about the xyz since manually texturing the skin details is so time consuming. Does it require special software besides zbrush?
No, sorry. It’s all just thought-based. I wanted to see if I can sculpt from imagination. I realized I need more practice to refine my works. And you can try wrap3 or Substance painter and even Photoshop. But i used only Zbrush in this model.