human head model

I’ve followed the tutorial of"character animation with blender", but my model doesn’t look much like the example.+ how can I increase the realism of the model?

Attachments

menshoofd6.blend (173 KB)

Probably a real good idea to get a hold of some head anatomy references.

Then some basics on the polyflow is always good:

http://blenderartists.org/forum/showthread.php?t=152652&highlight=oval