I’ve been experimenting with Blender 2.37, and I had some pleasing results. Yet, many questions still remain. Sorry if these may have been asked before.
It’s about character design, rendering, and animation. Here goes:
- I want to make a human character, but what “style”?
I’m a fan of Anime & Manga, BUT I’ve seen many 3D clips in games, and on the 'Net where the characters look ODD. Almost as if Anime just doesn’t convert well from 2D to 3D.
- I also like Comic books, and Animated Series. Like Justice League, X-Men, Batman: The Animated Series. (Not The Batman that’s currently running.) I kinda want to do an homage to them for practice modeling, rendering, and animating characters. It’d be “easier” since I wouldn’t have to fret about every hair, wrinkle, muscle, skin blemishes, and pore. Yet, sometimes I’ve seen where others have done similar work, and it looked odd like the Anime clips.
Yet (3) I’ve seen a lot of artist opt for the realistic style. I’ve also seen movies opt for this as well. Final Fantasy: Advent Children is the latest.
When done well this results in an amazing looking movie. Yet, it’d be harder than 'Toon style for opposite of the reasons that 'Toon style would be “easier”. Also, when doing Realistic style, do other artists use pics of real people such as friends, family, celebs, etc when designing, and modeling their characters? For the textures, too?
Please forgive the length of this post, but I wanted to ask as many of the questions I’ve been really curious about at once. They’ve been brewing even since I modeled, and rendered my 1st human head. It was a female head. Mainly since as a guy, I like looking at a female face more than a male one. Haven’t made it down past the neck yet. That’s when all the questions started popping up, and I didn’t want to bark up the wrong tree.