I expect cloth or soft bodies would be too processor intensive and/or hard to control, otherwise that would probably save having to use any corrective shapes at all. I haven’t delved into sims in Blender yet though.
@TheAwesomeGM Materials as in documentation, videos etc.
Hey, this is amazing work! I could really use this for a project idea I’ve had in mind, is there a rough ETA on the face rig? Or would it be possible to get what you already have, that one video where you showed it off looked really good already. If so I’ll jump on the chance to buy it right away, but I don’t want to do my own face rig (I suck a that) knowing that next day you’ll come around with a proper one
Again, great work you’re doing here, that is exactly what blender needs in my opinion
Thanks @Keypressing_Monkey - with any luck it should be within the next couple of weeks, depending on whether I decide to wait until a problem is sorted out with Gumroad first, which might add another 2-3 weeks.
Great rig! Looks so easy when you do things. I don’t know how you can push yourself to work on the same project for years, very impressive! Keep it up!
hey Chris, great job! i feel like it’s abit of an understatement even when i put it like that.
I’ve had my share of experience with snappers rigs based on FACS too, this looks A grade material.
anyway, do you have textures for these? I have you universal human body, I was looking for textures for it and couldn’t find them, If I get the face and upgrade to the all in one rig, does it come with textures ?
This is amazing, I have the base body rig and I’ll be getting the face rig soon!
Quick question: will I be able to use the male body I purchased to apply it to the full body rig? Or will I need to get a head base too?
None of them have textures, they’ll be available separately eventually. Since the model and rig foundations are in place now though, textures might be one of the next things on the list (which should make @TheAwesomeGM happy ).
You won’t need a gender head - you can apply the male body you already have to the Body & Face Rig by following the gender upgrade tutorial, but if you get the Face Rig you might want to wait for the free upgrade code to the preassembled version rather than trying to assemble it yourself.
A good chunk of the D.I.Y. procedure is dedicated to transferring the gender, since applying the gender shape key scrambles the mesh once the head has been replaced, even if it’s the same head. So basically the head has to be severed from the body and applied to the head, and the body applied to the body before joining the two.
huh very expensive, still worth it if he can lower down a bit,and i just need to learn more in depth, because i already know at least a 60-70% of what he did with the rigging in this model, even that i haven’t buyed it…
How many hours would it take for you to make the same? Then multiply that by what 1h of your time is worth.
Less than what he’s asking?! Wooah…your a master rigger then! Don’t waste your money on this in that case.
Very excited to try the rig out. I’d like to clarify, is it designed so I can rig my characters with it or does it intend to work only with the universal body? I’ve been using Blenrig as a ready solution in my work before and looking for an alternative.