Yeah, so, first off I am a total newbie at this.
Anyway, here is a hypertorus I made while bored the other day.
(not actually a render, because I apparently suck at getting the
camera into an orientation and position that shows anything useful,
just a screenshot.)
About the hardest part was getting the number of vertices down to a size that wouldn’t cause my crappy computer to grind to a halt.
C&C welcome.
Mhm. Add some funky lighting, a reflective floor, and render away. Could look cool…
Forgot to add. Maybe turn on smoothing on that meshes.
How would one accomplish this reflection? Because that does indeed sound pretty cool.