Hypertorus

Yeah, so, first off I am a total newbie at this.
Anyway, here is a hypertorus I made while bored the other day.
(not actually a render, because I apparently suck at getting the
camera into an orientation and position that shows anything useful,
just a screenshot.)
http://people.bethelks.edu/nancedr/images/hypertorus.jpg
About the hardest part was getting the number of vertices down to a size that wouldn’t cause my crappy computer to grind to a halt.
C&C welcome.

Mhm. Add some funky lighting, a reflective floor, and render away. Could look cool… :slight_smile:

Forgot to add. Maybe turn on smoothing on that meshes.

How would one accomplish this reflection? Because that does indeed sound pretty cool.