I already had a skeleton how I just add the model

Hi I already have a skeleton armature that I want to use as a template. How I can use that skeleton in different model…



Give the armature an obvious name in object mode, save and close to prevent possible conflicts.

Open the .blend file with your new mesh you want to rig.

Click “File” then “Append”.

Select the .blend with your armature then find the object folder.

Select your armature and confirm.

You should now have a copy of your armature in the blend file you are working in. Just note that doing this tends to copy anything associated (parented) to the armature. Its best to leave the file with your armature in a “blank” state so you don’t have to delete a bunch of unnecessary stuff.