Shadows in my render are barely visible:
This screenshot shows the shadows clearly in the viewport:
I don’t want the shadows to be that harsh, but it would be nice to have some control. I assume it must be the result of ambient light, and turning the sun down to 0 shows there is still plenty of ambient light in the scene:
In 2.79, there was a control for ambient light:

For 2.8X, I saw several references to ambient occlusion so tried turning that off but it had no effect. I also saw references to ambient light from the World background, particularly if you’re using HDRI, but I’m just using a basic colour and a png image of clouds:
I tried adjusting the strength of these two but it made the sky go dark or the clouds fade.
So my question is: how can I reduce the ambient light to reveal more defined shadows? Or is ambient light not the issue - am I missing something else?