Hey there. I’m relatively new to Blender and model-making in general, as well as new here.
The thing I am having a big of a hard time with is making a single model made up of different pieces put together as a single model.
To clarify what I am saying here. I’ll use a mannequin as an example. I am trying to make a model made of a composite of different polygons. Another example is the models from Super Smash Brother Brawl. Whose models are made of different pieces.
I am trying to make a model of this guy.
(Two images for good reference.)
I have started by making a cylinder for his mid-section, but I don’t know how I am going the make the face and all his other features yet. I also don’t know how to separate the pieces, yet, make them one model in Blender without actually merging the vertices. Which would be needed for a guy designed like a locomotive, like he is.
As another clarification, I am going to try to keep this vertex reasonably low poly, about on the same level as the models in Super Smash Brothers Brawl.
Could anyone give me tips on this?