I dont know.... substance p/d or Extreme Pbr Nexus etc?

substance painter/designer
or

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I’m replacing Substance painter using Extreme PBR Nexus and Pbr Painter 2.2

It needs some times to set the new workflow but it’s working very well.
PBR painter can utilize materials created in Extreme PBR Nexus and add some extra functionality like ID map masks, curvatures/generated masks…