I was looking through some sort of tutorial, but for a different 3D program… and it doesn’t explain much about some things…
I’m working on a head, and I want to cut out eye sockets like in the example I’m looking at. But I have no earthly idea how they created the socket shape in this image:
THIS IS NOT MY IMAGE, it’s from the other 3D program (Silo)
It’s like they added new vertices along certain edges… but I’ve never heard of a way to do that in blender… any idea what to do here?