After almost 2 decades not spending a dime on 3D, I decided I had enough struggling at every corner with freeware.
- I used Blender, Gimp, MakeHuman and Meshroom for pretty much everything.
- I used several free vegetation generation add ons.
- I scanned my trunks, took normal maps of leaves.
- I made my own HDRI using Google photosphere
- I sculpted characters, I hand drew their PBR textures. I made every single hair and wrinkle on them.
- I spent countless hours trying to understand how to get a good result out of the cloth and fluid simulations.
- I rigged my characters, set up my IKs, my bone constraints and all the shebang. With and without rigify.
- I collected PBR materials and free assets from Sketchfab, Polyhaven, Textures.com, ambientCG, Blendswap and more. And any node setup Simon Thomes and Erindale would share.
- I tortured nodes to the point where a spaghetti plate is easier to go through.
- I once had my computer compute for 5 straight days at max CPU max GPU for photogrammetry
- I downloaded the whole library of Carnegie melon mocap, and that was really, really painful to go through
- I collected every silly 3D scanned person I could find online with an acceptable licence
- I once spent 2 days only baking a scene in Blender
I have proof for all of it!
As painful as it sounds, and despite my efforts, the results remain inferior when compared to similarly experienced artists using market leading software and assets.
So I began the process of learning (and eventually buying I fear):
- Daz3D (which I found the most convincing amd flexible, for a price remaining somewhat reasonnable)
- Marvelous Designer
- Substance painter (sounds like a no brainer despite my love for nodes)
- Polycam for photogrammetry (I always doubted whether I made the right choice VS reality capture, I’ll blame Ian Hubert if not)
- the Vegetation Blender add-on (and I might totally crack for Grasswald too, I’ve been wanting it for so long)
- Mixamo for animation?
It’s quite a lot to digest, but the results are indeed better.
I’d love for you to share your experience on the topic.
How far should one go with free software?
What do you consider is worth paying for?