-Make a UV sphere
-Go into edit mode
-duplicate one vertice
-place it somewhere in the perimeter of the object
-with that vertice selected, toggle proportional editing with O key
-move vertice
-toggle
-move vertice
-toggle
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also try this: duplicate the vertice a few times into a ‘tool’
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note: make a vertice group for the tool as it can be easily lost.
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this rules! -
<edit> and another way to do it:
add one object>>add another>>join>>use one as the tool to distort the other
lol, sounds like a good idea, ill have to try it out, when 2.30 came out, i couldnt find the button on the toolbar, the ‘O’ key is ultra handy, couldnt live without it
this is so simple its stupid but the idea is great!! its funny what things you come up with after blender has been around for 10 years and the magnet tool has been there for a fair amount of time as well…
I animated this little drawer with Modron’s technique. This could probably have been achieved with a lattice or altering the vertices directly, but I find this method more elegant and easier.
Hey great! I thought this thread was going to sink into obscurity. Thanks for digging it up, guys!
<edit> heheh that dresser is great. Did you know you can ‘inflate’ areas of an object, by putting a sphere inside, and scaling it?