I’m stuck with my mesh. I dowbloaded a mesh and created a rig with rigify. Rig was successfully generated. But when I try to bind my mesh to rig with automatic weights it shows me error “Bone heat weighting- failed to find a solution for one or more bones”. I am attaching my blender file. Please anyone help me solve my issue. And also i am beginer in blender with only 2months experience.
To remove them, hide the belt, then remove the stray vertices.
Third, the hair of the man are intersecting each other. Select them and make them a separate mesh.
Unhide everything. Now you can parent the mesh called man to the rig.
To parent the hair (called man.001) to the rig, do the following:
Select the rig (called metarig), go to Pose Mode and select the bone named spine.006. Go back to Object Mode. Select man.001, then (while holding Ctrl) select the metarig. Do Ctrl P and choose Bone Relative.