Hi so I got a new laptop. I think it’s going to be good but I’m facing a problem. This practically brand new MacBook Pro has 32GB memory 12 core cpu and 60 core gpu. I set up my tablet and I am happy with my workflow being similar to the 2012 MacPro workstation. Only trouble is when I go to transfer my file through iCloud to the Mac Pro workstation (64GB 12 core 2012 64gb 1gb gpu); I have a problem that the files are not compatible. Because the M2max is writing the file to iCloud for a 14 inch laptop? The problem is in animation movement. For example if I go to move a bone at the top of IK chain the bones move with a great deal of lag. The problem occurs when I play the file on the 12 core Xeon Mac Pro workstation. Although both work very well independently and the M2 MacBook accepts the file save from the workstation very well. The other way around playing the file from the 14" MacBook, in the workstation is not satisfactory. Simply resaving the working file is not enough. The data from the Macbook is still lagging I think this is entirely due to screen formatting.
One idea I have is to use the append feature so I will try that next. If there is any one stop setting or advice I can get that would be greatly appreciated. Like an export option reccomendation. Or just for fun validate my guess for appending, lmk and I will write back and keep this topic going.
What happens if you transfer it from computer to computer without using some cloud method?
Like, I never use clouds to transfer a file from my workstation to my laptop…
Do you have the same blender version on each? Also are any addons that you may be using up to date, and on the same version? (and enabled on both)
You could try turning off the Load UI
option under Save & Load
in the preferences. This will keep any viewport settings that you’ve made for each machine, and not replace them with what’s been saved in the file.
Are any referenced files (images, etc) packed into the blend file, or are they saved externally?
Make sure that the iCloud folder is fully synced on both machines, so there’s no delay while the OS downloads things when you access them. (that shouldn’t change how bones in an armature behave though).
I assumed they were using the same version of blender, but you’re correct - that’s the first question that should be asked.
hehe. Yeah. A life spent debugging code.
It’s always the things that you know aren’t the problem, so don’t check, which end up not being quite what you thought they were.
Could there be a dependency-cycle with the rig?
It’s possible that it may behave differently on each machine.
To see that, you’ll need to run Blender in a way that shows the console window. For Windows and Linux, there’s a menu option to show the console. On a Mac you need to launch Blender differently.
- Right-click on the Blender.app and pick
Show Package Contents
- From there, navigate to the
Contents/MacOS
folder - Double-click on
Blender
from there
That will open a terminal window and run Blender. As you fiddle with the rig, check the terminal window to see if there are any error messages.
You could also turn on Simplify
on the Render properties tab. Set the Max Subdivision
to something low in the viewport.
Yes same version 3.3lts the most recent version for High Sierra OS.
Tried with default settings load UI unchecked. No luck
Update(Solved):
I had accidentally activated subdivision due to new hot key set and I can’t use that while animating the project becuase I have very complex rig! Not before rendering. So there is actually no file compatibility issue. I did figure this out on an appended version… I don’t however think appending was nessecary. Yes!!
I had to append in two sets objects and collections separately it was sort of tricky. Collada import gave me a parsing error. Maybe I will get in touch with the developer forum.
The OS version might be a factor. The Macbook will on a newer OS verson. Is it upgraded to Sonoma, or still on Ventura?
There can be some iCloud compatibility issues between the different OS versions. You wouldn’t expect that just for file syncing, but you never know.
How are you transferring the files? Are you copying them to iCloud Drive, or using an iCloud folder share?
iCould Drive is supported on macOS versions from 10.10 (High Sierra is 10.13).
If you copy the files between them some different way, does it work properly?
Thanks but I figured it out! I’m up and running. Good crowd support!