I have 2 Textures problems

Hi
I have 2 Textures problems

1- how can I view all my Textures in the main screen?
here I only can see Ninja Textures when i select “SingleTexture” in Shading selection
but I can not see Grass Texture?


when I change it to GLSL the Grass Texture appear but Ninja Texture disappear?


2- the second question is I want to UV Unwrap “Front T shirt” only I want to Unwrap it all
I only get half of it?
ps: I use Mirror Modifier when i model this Ninja


GLSL shows your material textures. Multitexture and singletexture shows face assigned textures from the UV/Image editor. GLSL and textured solid option shows material assigned textures in textured viewport shading and face assigned textures in solid viewport shading.

When you unwrap, Blender unwraps everything even if you select just some faces. If you only have a half of the mesh, those get the coordinates you can edit in the UV/Image editor. Apply mirror modifier and you get all UVs in the UV/Image editor.

1- how can I view all my Textures in the main screen?
here I only can see Ninja Textures when i select “SingleTexture” in Shading selection

Have you added the textures to the objects material and set the mapping to UV
Have you saved your textures to file before applying them

2- the second question is I want to UV Unwrap “Front T shirt” only I want to Unwrap it all
I only get half of it?
ps: I use Mirror Modifier when i model this Ninja
Well only half the model exists as real geometry so you only get half of the visual model. If you want both sides apply the mirror modifier and then unwrap