Hello I am back again. Sorry for long busy because I learn, learn and learn about Blender 2.78a
I am very happy because Blender is easy to use like expensive f****ing programs like Autodesk 3D Max or Maya. They get only scat ( just use only money ) 
Blender is free even all expensive apps…
Note: I am using only Blender, Gimp and Unity because I want learn more details for my own game on Steam. And I want sell my finished game.
But I have low experiences about Unity and Gimp. I have enough middle pro ( 5 to 7 % ) for Blender.
But I can’t find good tutorial or explanation of Gimp from beginner to pro. And Unity i am still beginner ( 35 % )
I know about Blender like they use tricks of edge holder ( colour pink ) and add modifier “Subsurf” both “6” and object mode smooth
Result:
Wow it is very easy than vertices manipulation mode. ( example just 4 vertices look like “Z” for example than I use with key e with 3d Cursor with r than X, Y or Z than 7.5 looks like pipeline with 90 ° and it gives a lot of vertices. )
That is why I use edge crease better than vertices manipulation.
PS: I learned from Youtube - It is very simple explanation for “Beginner to Professor”. But I learnned from #0 to #18 without captured images ( animation more pictures ) and Blender Stackflow edge crease last post I have found it. and sometime too here I found 6 different objects if edge is not curvy like truck of member has problem… ( I remember that )
Thanks for understanding and I am sorry for bad English. But I am still learning…

