Below are images from a blender model I made & rendered in yafray. How ever I tried I just can’t get the image look photorealistic. After playing with lighting (spot ligths dupliverted on a circle with 12 vertices & one at the centre) angle & height & camera angle the best picture I got is shown below:-
Notice there is no shadow. Is there any tutorial on lighting heights & angles & camera angles for particular situations like in braod-daylight, inside a room & light coming from the window during day. I have a lot of tutorials on how to setup lights but I can’t get them right can u figure out where I am going wrong? Below is a screenshot from blender of this model:-
The texture for wood is the in-buit wood texture.