# I keep getting an error when I click generate rig (Blender 5.0+Rigify)

**URL:** <https://blenderartists.org/t/i-keep-getting-an-error-when-i-click-generate-rig-blender-5-0-rigify/1654959>\
**Category:** Animation and Rigging\
**Created:** [October 13, 2026, 3:32pm UTC](https://blenderartists.org/t/i-keep-getting-an-error-when-i-click-generate-rig-blender-5-0-rigify/1654959 "2026-10-13T15:32:39Z")\
**Posts on this page:** 7\
**Page:** 1

<div class="post-metadata">

**Author:** ![Ringus\_Von\_Mann](https://blenderartists.org/letter_avatar_proxy/v4/letter/r/2bfe46/32.png) [@Ringus\_Von\_Mann](https://blenderartists.org/u/Ringus_Von_Mann)\
**Post date:** [October 13, 2026, 3:32pm UTC](https://blenderartists.org/t/i-keep-getting-an-error-when-i-click-generate-rig-blender-5-0-rigify/1654959/1 "2026-10-13T15:32:39Z")

</div>

I am working on making a dacing skeleton for hallowee. I modeled the skeleton and made a rig using Rigify. After adjusting the rig to fit the skeleton’s shape I clicked “Generate-Rig” and I get this error message

 ![Error_Code](https://blenderartists.org/uploads/default/original/4X/b/3/7/b370dc4f8d66847c70220955999bf90e7c8edd11.png)

 ![Spine_4 Highlighted](https://blenderartists.org/uploads/default/original/4X/b/6/3/b6318f6242894a5755fb9b8277a1c099abeab3b3.png)

I’m not sure what could be causing this error. Any help would be greatly appreciated

---

<div class="post-metadata">

**Author:** ![thorn](https://blenderartists.org/user_avatar/blenderartists.org/thorn/32/1035944_2.png) [@thorn](https://blenderartists.org/u/thorn)\
**Post date:** [October 13, 2026, 3:52pm UTC](https://blenderartists.org/t/i-keep-getting-an-error-when-i-click-generate-rig-blender-5-0-rigify/1654959/2 "2026-10-13T15:52:02Z")

</div>

Speaking generally, errors like this pop-up when you have adjusted the base armature in such a way that you moved the tail of one bone without having selected the head of the adjacent bone.

now they are disconnected, and the script fails because it needs a contiguous chain.

So, select these two bones that your script are mentioned, and snap the head and tail to the same location.

---

<div class="post-metadata">

**Author:** ![Ringus\_Von\_Mann](https://blenderartists.org/letter_avatar_proxy/v4/letter/r/2bfe46/32.png) [@Ringus\_Von\_Mann](https://blenderartists.org/u/Ringus_Von_Mann)\
**Post date:** [October 13, 2026, 4:21pm UTC](https://blenderartists.org/t/i-keep-getting-an-error-when-i-click-generate-rig-blender-5-0-rigify/1654959/3 "2026-10-13T16:21:29Z")

</div>

Thank you, that solved the spine issue but I seem to have another one with the jaw

 ![Jaw Error](https://blenderartists.org/uploads/default/original/4X/c/7/4/c74b1fb9134bca6e936aa50214ea32335c48bcbb.png)

---

<div class="post-metadata">

**Author:** ![thorn](https://blenderartists.org/user_avatar/blenderartists.org/thorn/32/1035944_2.png) [@thorn](https://blenderartists.org/u/thorn)\
**Post date:** [October 13, 2026, 4:27pm UTC](https://blenderartists.org/t/i-keep-getting-an-error-when-i-click-generate-rig-blender-5-0-rigify/1654959/4 "2026-10-13T16:27:17Z")

</div>

Did you upgrade the face rig?

 ![image](https://blenderartists.org/uploads/default/original/4X/b/3/e/b3ecb0c71891996a0ebe446f22e2ce536007b12d.png)

If not, try that. If you did, then go back to the same steps you did to fix the spine.

---

<div class="post-metadata">

**Author:** ![Okidoki](https://blenderartists.org/user_avatar/blenderartists.org/okidoki/32/1434104_2.png) [@Okidoki](https://blenderartists.org/u/Okidoki)\
**Post date:** [October 13, 2026, 4:50pm UTC](https://blenderartists.org/t/i-keep-getting-an-error-when-i-click-generate-rig-blender-5-0-rigify/1654959/5 "2026-10-13T16:50:45Z")

</div>

This might be helpful (?):

> [@Adjust the rigify rig after generation?](https://blenderartists.org/t/adjust-the-rigify-rig-after-generation/1654961/2):
>
> Trying to mess around with the generated rig would likely be somewhat annoying. What you really want to do, is modify or include the adjustments in the metarig, then just reposition those base bones and re-generate each time. Depending on what you want to change/add, you mostly have three options. Depending on the required changes, it is possible to just directly edit the metarig. Like for example having more bones around the eye or lips and then adjusting the bone naming and tweaks to the Ri…

---

<div class="post-metadata">

**Author:** ![thetony20](https://blenderartists.org/user_avatar/blenderartists.org/thetony20/32/1121876_2.png) [@thetony20](https://blenderartists.org/u/thetony20)\
**Post date:** [October 13, 2026, 4:59pm UTC](https://blenderartists.org/t/i-keep-getting-an-error-when-i-click-generate-rig-blender-5-0-rigify/1654959/6 "2026-10-13T16:59:28Z")

</div>

Thanks for the shoutout.

@thorn has been on the money for the OP’s problem, I could even directly see it in the first screenshot. Just because not all bones are connected, doesn’t mean they should be pulled apart.

Basically, it’s one of the things I cover here:

[](https://www.youtube.com/watch?v=GXx8CYoX31Y)

So since the OP seems to be new to Rigify, that may help avoid a couple of issues.

---

<div class="post-metadata">

**Author:** ![Ringus\_Von\_Mann](https://blenderartists.org/letter_avatar_proxy/v4/letter/r/2bfe46/32.png) [@Ringus\_Von\_Mann](https://blenderartists.org/u/Ringus_Von_Mann)\
**Post date:** [October 13, 2026, 8:29pm UTC](https://blenderartists.org/t/i-keep-getting-an-error-when-i-click-generate-rig-blender-5-0-rigify/1654959/7 "2026-10-13T20:29:07Z")

</div>

I did upgrade the facerig but I still got the error. I could just try with a new rig
