Hey people.
I’m a modeller over an animator, but yesterday I decided to try and make a walk cycle.
so I grabbed a bunch of cubes, slapped my MC skin onto it and started animating!
Behold my two days of work!
It’s my first real walk cycle, though I had plenty of failed attempts to learn from.
I think there are still plenty of things that can be done better or more efficiently.
Currently it’s moving forward using two keyframes with a cycles modifier on it. It’s a little finnicky, but it works.
Any thoughts?