Hey guys,
I’ve started to develop a strategy game with a friend and my results are quite fine, but we have a big problem:
We want our game to be playable for 2-3 years old middle-class computers up to recent systems.
Can someone give me a rough amount of vertices/polygones for:
-units:
-buildings
-terrain
my first building consists of about 700 vertices, one unit with about 1000 vertices, another unit about 2500 vertices.
I thought, 500-100 vertices for buildings and 100-2500 vertices for units should be fine.
PS: We use blender for modelling, texturing, rigging and animations and unity as engine.
Thank you and greetings,
Philsen