Hello! I’ve recently begun my very first character model, which is (or will be) an anthropomorphic deer person. Since the antlers of his particular breed tend to be more vertical, I used the Snake Hook brush to extend his antlers upward. Here’s the problem; they’re completely vertical now, and I don’t know how to curve them into a proper form. If you could help me figure out how to fix this, I’d really appreciate it.
And while I’m on this topic, is there any good method I can use to even out the antlers’ meshes to give them a nice, smooth look? They’re very bumpy and uneven.
My God, that front view reminds me of Fatigue from The Bedfellows…