# I need feedback and advice on my project

**URL:** <https://blenderartists.org/t/i-need-feedback-and-advice-on-my-project/1562164>\
**Category:** Works in Progress\
**Tags:** modeling, monster, texturing, render, animation\
**Created:** [December 10, 2024, 3:52pm UTC](https://blenderartists.org/t/i-need-feedback-and-advice-on-my-project/1562164 "2024-12-10T15:52:50Z")\
**Posts on this page:** 12\
**Page:** 1

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**Author:** ![lil\_n3ff](https://blenderartists.org/user_avatar/blenderartists.org/lil_n3ff/32/1324534_2.png) [@lil\_n3ff](https://blenderartists.org/u/lil_n3ff)\
**Post date:** [December 10, 2024, 3:52pm UTC](https://blenderartists.org/t/i-need-feedback-and-advice-on-my-project/1562164/1 "2024-12-10T15:52:50Z")

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Centyman is a creature born from my research on the aesthetics of horror in video games, based on my Final Degree Project (TFG). This monster represents the materialization of terror, conceived and designed from scratch to generate discomfort and fear.

The main goal of this project was to challenge proper human anatomy to create a figure that evoked a true sense of unrest. Throughout the process, I focused on deforming and exaggerating proportions to accentuate its monstrosity. From the initial concept and sketches, through modeling and texturing in programs like ZBrush and Substance Painter, to the final animation in Blender and its integration into Unreal Engine.

 ![Render2](https://blenderartists.org/uploads/default/original/4X/b/9/d/b9d959ed7d1c0d1a149b7fe5cff94244529b66b2.png)

You can check all the workflow in my Behance [Centyman](https://www.behance.net/gallery/214022853/Centyman)

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**Author:** ![RobWu](https://blenderartists.org/user_avatar/blenderartists.org/robwu/32/538640_2.png) [@RobWu](https://blenderartists.org/u/RobWu)\
**Post date:** [December 10, 2024, 4:17pm UTC](https://blenderartists.org/t/i-need-feedback-and-advice-on-my-project/1562164/2 "2024-12-10T16:17:11Z")

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What do you want to know/hear from us?  
it’s a great description, but not sure what you want to hear… 😉

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**Author:** ![lil\_n3ff](https://blenderartists.org/user_avatar/blenderartists.org/lil_n3ff/32/1324534_2.png) [@lil\_n3ff](https://blenderartists.org/u/lil_n3ff)\
**Post date:** [December 10, 2024, 4:23pm UTC](https://blenderartists.org/t/i-need-feedback-and-advice-on-my-project/1562164/3 "2024-12-10T16:23:16Z")

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al parecer, era mi primer post y solo me dejan subir una imagen, quería subir algunas muestras mas, de todas formas, la pregunta esta en el título del post, [I need feedback and advice on my project](https://blenderartists.org/t/i-need-feedback-and-advice-on-my-project/1562164)

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**Author:** ![RobWu](https://blenderartists.org/user_avatar/blenderartists.org/robwu/32/538640_2.png) [@RobWu](https://blenderartists.org/u/RobWu)\
**Post date:** [December 10, 2024, 4:27pm UTC](https://blenderartists.org/t/i-need-feedback-and-advice-on-my-project/1562164/4 "2024-12-10T16:27:52Z")

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Again, not sure what comments or advice you’re looking for. 🤷‍♂️

The Behance page shows a lot of nice work done already, but do you want any more advice on modeling/UV/Texturing or maybe rigging/animation?  
What will be the endresult of this project?  
You’re throwing the net out a bit too wide now 😉

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**Author:** ![lil\_n3ff](https://blenderartists.org/user_avatar/blenderartists.org/lil_n3ff/32/1324534_2.png) [@lil\_n3ff](https://blenderartists.org/u/lil_n3ff)\
**Post date:** [December 10, 2024, 4:30pm UTC](https://blenderartists.org/t/i-need-feedback-and-advice-on-my-project/1562164/5 "2024-12-10T16:30:32Z")

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gracias por tus palabras, es la primera vez que hago un proyecto así de grande hasta ahora y esperaba algo de feedback pero quizás tengas razón y estoy extendiéndome demasiado 😅

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**Author:** ![a59303](https://blenderartists.org/user_avatar/blenderartists.org/a59303/32/9892_2.png) [@a59303](https://blenderartists.org/u/a59303)\
**Post date:** [December 10, 2024, 4:34pm UTC](https://blenderartists.org/t/i-need-feedback-and-advice-on-my-project/1562164/6 "2024-12-10T16:34:25Z")

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You mentioned an animation, is that the turntable or did you animate the creature?

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**Author:** ![lil\_n3ff](https://blenderartists.org/user_avatar/blenderartists.org/lil_n3ff/32/1324534_2.png) [@lil\_n3ff](https://blenderartists.org/u/lil_n3ff)\
**Post date:** [December 10, 2024, 4:42pm UTC](https://blenderartists.org/t/i-need-feedback-and-advice-on-my-project/1562164/7 "2024-12-10T16:42:46Z")

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I’ve created a State animation, I’ve managed to export it to a horror environment previously created in Unreal Engine and I’ve taken a render of it, but the truth is that my computer is not as powerful as I would like and that animation looks like it was from the Play Station 2 that I don’t dare to upload ☹

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**Author:** ![a59303](https://blenderartists.org/user_avatar/blenderartists.org/a59303/32/9892_2.png) [@a59303](https://blenderartists.org/u/a59303)\
**Post date:** [December 10, 2024, 4:47pm UTC](https://blenderartists.org/t/i-need-feedback-and-advice-on-my-project/1562164/8 "2024-12-10T16:47:02Z")

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Well, it’s interesting and eye-catching, but I think the musculature can be worked out more. The drawing (I think it was the initial drawing) looks more believable to my eye.

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**Author:** ![lil\_n3ff](https://blenderartists.org/user_avatar/blenderartists.org/lil_n3ff/32/1324534_2.png) [@lil\_n3ff](https://blenderartists.org/u/lil_n3ff)\
**Post date:** [December 11, 2024, 3:11pm UTC](https://blenderartists.org/t/i-need-feedback-and-advice-on-my-project/1562164/9 "2024-12-11T15:11:39Z")

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Thanks, I’ll try to work more on these things 😋

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**Author:** ![a59303](https://blenderartists.org/user_avatar/blenderartists.org/a59303/32/9892_2.png) [@a59303](https://blenderartists.org/u/a59303)\
**Post date:** [December 11, 2024, 5:30pm UTC](https://blenderartists.org/t/i-need-feedback-and-advice-on-my-project/1562164/10 "2024-12-11T17:30:56Z")

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I was thinking when I was looking at it that that would be hard but that’s what I see. I was thinking you may have to figure out how the muscles work in a way.

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**Author:** ![sundialsvc4](https://blenderartists.org/letter_avatar_proxy/v4/letter/s/ecae2f/32.png) [@sundialsvc4](https://blenderartists.org/u/sundialsvc4)\
**Post date:** [December 12, 2024, 2:00am UTC](https://blenderartists.org/t/i-need-feedback-and-advice-on-my-project/1562164/11 "2024-12-12T02:00:43Z")

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Okay, I see that this is part of some “academic degree” program … which is sort of a horror unto itself 😉 … but the essential idea is a very good one. A scorpion rendered with human parts. It is also delightfully “surrealistic” in that one stinger is a foot while the other is a hand. The modeling and staging looks very good.

While I am certainly not your academic advisor, I would say that you should simply pursue this idea as very-best you can, using the computer that is right now available to you. And to focus your efforts on what you can achieve, not what you fear you can’t.

There has never(!) been a completed project in which the creators did not say, “If only …”

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**Author:** ![DNorman](https://blenderartists.org/user_avatar/blenderartists.org/dnorman/32/24845_2.png) [@DNorman](https://blenderartists.org/u/DNorman)\
**Post date:** [December 12, 2024, 3:02am UTC](https://blenderartists.org/t/i-need-feedback-and-advice-on-my-project/1562164/12 "2024-12-12T03:02:03Z")

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> [@lil\_n3ff](#):
>
> but the truth is that my computer is not as powerful as I would like and that animation looks like it was from the Play Station 2

Not a good excuse, you have retopologised it so you should be able to animate it on a potato.

Animation is a must for this one…It is screaming for it!
