I need help flattening the depth of my Bezier Curve

I have a single object containing multiple Bézier curves, created by extending one curve into several using the ‘E’ key. Now, I need to flatten them because I don’t want them to appear too rounded. Here’s the issue: when I use features like Extend, Object, or Profile, moving or rotating one curve causes the others to move or rotate as well. I want each curve to move independently without affecting the others.

Thanks in advance for your help!

If they are all grouped as one object, the options will be applied equally.
It seems that you need to separate them.

I know that curves do not have any other options.

How do I properly separate them?

@Maryam

Hi,

in edit mode, select each curve and then press the P key. This will separate that curve into a unique curve object.

Cheers,
Dj.

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You can select the vertex you want to separate and use the P key to separate them.

  1. In edit mode, select the curve that the vertex is connected to. (hot key L)
  2. Separate the selected curve. (hot key P)

I reread your question and it seems a little confusing. (Language problem) :thinking:
If the above method is not what you want, please attach a picture and ask a specific question. :slightly_smiling_face:

I knew ‘P’ was the shortcut for separation but it doesn’t work for my curves so I thought I was doing something wrong (maybe I still am).
When I click on P, all that comes up is ‘separate’ as you can tell from the first image. No other option like ‘by loose parts’ or ‘by selection’ and when I click on the separate, it doesn’t even separate, it just forms another object. For instance, I separate BezierCurve, which forms into BezierCurve.001 and disregards the first title (BezierCurve)
I hope you understand what I am trying to explain now. If you still don’t, please let me know.


Second photo (new users cannot upload more than one image per post).
This is what happens after I click on separate.

Hi,

in edit mode, deselect everything ( ALT-A ).

Hover the mouse over only 1 of the control points of the bezier and press the L key.

If everything gets selected then you only have one curve. Bezier curves cannot branch ( ie they cannot have more than 2 end points ). You will therefore need to SPLIT the curve into parts:

Select the points and the curves they form will become separate ( I’ve moved them slightly for you to see )

They remain part of the same object ( you can then use the P short cut to make them unique objects if you wish ).

Dj.

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It worked!! Thank you so muchhh!! I’ve been battling with this for days. You’re a lifesaver :face_holding_back_tears:

1 Like