i need help in wood mat.

hiiiiiiii :wink:
how i can make as this wood material …in this work

i want to make the Subsidence in the wood and dirty…etc

this work from here http://www.myline.be/index.php?option=com_wrapper&Itemid=36
it is fantastic man :slight_smile:


See the example below.


I used UV mapping - image from http://www.cgtextures.com/
I also used the image as an image textureMap Input” to UV, and “Map ToNor
I also subdivided quite a bit, and used fractal subdivide to actually change the simple cube mesh, giving it some irregularity.


thank you very very much :slight_smile:
your .blend is very useful :slight_smile: