Hi i have a problem i have no idea how to get my transperant glass to cast shadows that have the material or color thats applyed to the glass also i cant figure out how to get for instance i have a really shin guantlet and i want to have the material on the gauntlet which is solid emit its material onto anything , such as the ground its on ect… thanks for any
For some reason I had trouble understanding that, but I’ll take a stab.
Make sure the plain (or the material that will have the shadow) has the transShadow button on and the meterial that will cast the shadow with the tracable button on.
thank you mucho gracias ya i wrote that in class so it was awkward because all the distractions
No problem. Blending in class? 
yes sir its what i do best haha screw computer programing