I need help to make a Limbo-like game

Hello there, Blender Artists! This is my first thread here, so in case I miss something, I’m sorry. I’ll present myself:

I’m The Chaser, an amnesia modder and I’m learning to develop games, as the Amnesia engine doesn’t give me the power I want.
So, I played Limbo, a 2D game. It was really amazing. The reason I’m posting this thread is because I want to make a game like Limbo, but I’m afraid I don’t have enough knowledge. I have watched tutorials but I didn’t find what I needed or they didn’t suit what I wanted:
My weaknesses are animation and scripting (I’m ok at modelling though). I’m making a test game, to figure out how it works, but I just fail and fail…

I would like to know how to do these things in Blender:

-How to make a moving system (walk, run, jump) but only in 2 axis, as it’s a 2D game
-How to play an animation right when the character does something (play a walk animation when player walks)
-How to add a film grain effect to the camera
-Can I add gifs to Blender?
-How to add events (that the player dies when touches something)
-How to add cinematic events (when the player collides with an area, the camera gets a bit further
-How to add death events (if the enemy catches you, you die)
-How to add a checkpoint system
-How to make bloody and gore deaths (for example, an enemy catches you, carries you to the darkness, and then you can see how the only thing remaining a few seconds later is a skeleton.

I would love support from here. If everything goes right, I’ll be able to show what I’ve done in the future :slight_smile:

These tutorials cover the basic ideas that you want, especially the Game Engine: Simple Character tutorial.

How to make a moving system (walk, run, jump) but only in 2 axis, as it’s a 2D game

Only put movement on the 2 axis that need it, don’t add movement to the other axis.

How to play an animation right when the character does something (play a walk animation when player walks)

Very simple with logic bricks (eg. W key - and - move , action)

How to add a film grain effect to the camera

With 2D Filters (you might need to code your own)

Can I add gifs to Blender?

Don’t think so, but you can do sprite sheets.

How to add events (that the player dies when touches something)

Logic bricks (eg collision - and - edit obj , end obj)

How to add cinematic events (when the player collides with an area, the camera gets a bit further

Animation of the camera or using the camera actuator (logic bricks).

How to add death events (if the enemy catches you, you die)

Logic bricks; Collision sensor (as mentioned above) or near sensor - and - edit obj , end obj

How to add a checkpoint system

Will need python for saving / loading games

How to make bloody and gore deaths (for example, an enemy catches you, carries you to the darkness, and then you can see how the only thing remaining a few seconds later is a skeleton.

If he’s in the dark and we can’t see him, just replace the mesh and then let us see him again. :slight_smile:

I strongly advise you to start with a smaller game first. Good luck.

Many thanks, watching the scripting tutorials now :slight_smile:

Logic bricks are a very interesting concept, indeed… I’m going to make a demo before the actual game (to get with the mechanics) so these things are very good for me to know. The example of the dark I used is bad, I have an idea that a very large hand gets the player so strong that splits his body in two… or a monster that cuts off your head… you know, these things.
By the time this thread was answered I already figured out how to make the movement (I don’t know what I had wrong, I changed some stuff and suddenly worked…)

I’m going to add your post to my bookmarks, so I can take a look when I need. Many thanks, mediamonk and RossBlenderArt !

Look at this websight for help in understanding the blender game engine= Tutorials for blender 3d.