I have no idea how to title this but I need help, I’ve been working on a personal project and need to make an Interrogation room as a digital set. I need it to be as realistic as possible but whenever I render a still I look off, I have no creativity so give me feedback. By the way, maybe any lighting techniques so that I can see the environment but still make it seem dark any things to add, or remove? I have a mannequin there as a scale guide.
Picture:
Welcome!
Making a dark scene isn’t about making the image actually dark and hard to see, it’s about contrast. A dark scene can have zones of intense light, and as long as that light is surrounded by darkness, it will still feel dark. I would make the light brighter, but make it into a relatively narrow spotlight that leaves the walls mostly dark. This also has the benefit of guiding the viewer’s attention on the action.
If you have a hard time making the center of the room visible enough, you might consider giving the table a brighter material and keeping the darker colors for the walls.
For the scene itself, the room in its current state is a bit bare, even for an interrogation room (even for how they are depicted in movies, real ones aren’t that empty). To start with, there would likely be some sort of border at the bottom of the walls.
Other things that could be present:
- door
- mirror (probably actually a one-way mirror)
- window (with bars or grate)
- power outlet
- light switch
- security camera
- wire on the wall (if it’s an older room)
- clock
- trash can
- papers on the table
- small air vent
Here is an example of darkness using a bright light.
This image, which is actually dark, is just hard to see.
This one uses a bright light source and is easier to see, but it still feels dark because it’s clear I am using a light source in an otherwise dark scene. The light is also placed to cause sharp shadows and zones of darkness on the subject itself.