I need help wit the walk cycle

I have done it all, cars, camara vewing, balls, blocks, But I have no idea how to map the person to the game. I have the person in frames with the walk cycle complete. How do i map it to logic?
Help please:confused: :slight_smile:

You use the action actuator. You’ll have to select the armature for it to come up. That doesn’t mean you have to make the armature dynamic. I parent it to a cylinder and select both the cylinder and the armature and then have keyboard sensor for the cylinder that lead to the armature actuator. One thing to remember when an armature is involved is to make sure only the main dynamic object has collision. The collision for the body should be turned off.