I have this very simple object I need to bake the normal from multires
My main goal is just to get the soft edges for my object.
Here is the wireframe
This is the default normal with all the sharp edges I want to get rid of.
This is the highpoly normal I made using multires with edge crease, the sharp edges were smoothed out by the subdivision.
I tried to bake the normal using these settings
But the result isn’t what I expected.
I have no idea what the problem is and how to fix it.




