There’s a golf game I play that came with a plug-in usable in Unity to recreate golf courses. Other players use Blender to recreate the clubhouses/amenity buildings you see on courses to then import into Unity.
There are tutorials I can follow but I’m a bit worn out after learning Unity and the golf plug-in. I’m willing to pay ‘beer money’ to someone with basic Blender skills who can model and texture the buildings for me. The expectations aren’t high - an example of the best work I’ve seen in-game is here -
My budget is limited but I’m assuming the level of skill is not high and there’s no deadline. Feel free to ask questions.