I need to export a Blender model to .w3d format

As above, i want to import a textured model to .w3d so i can use it with Shockwave 3D in macromedia director. Is there a way to do this?

Nevermind, got it: http://www.macromedia.com/support/director/work_3d/using_the_obj_converter/using_the_obj_converter02.html

Scrap the above post, i can’t get macromedias tool to work.