Hello fellow Blenders, I need your help.
I finally set up the sensors to record me swinging a stick around. I successfully exported my efforts into a BVH file. I opened Blender and made a low-poly model and created a blank armature rig. I imported the bvh file, after tweaking it on the bvhacker app. I assigned the specific bones from the imported bvh onto the blank rig. Even though the collar bones are pushed back, for the MOST part, it did a good job copying the rotation from the import onto the blank rig, shown here:
So then I went to add the ARMATURE modifier onto the model, assigned bones via weight painting… And it’s coming out to look like this…
I’d really appreciate if you guys take a look at the file and tell me what I did wrong… and what I can do to prevent further mistakes.
Thanks in advance guys!
Here’s the file.