I think I found a problem with blender

I don’t know if this is a problem with blender or if I missed some steps or if it’s a problem with blender’s internal renderer but here it is:

http://img.photobucket.com/albums/v497/escudo825/bug.jpg

in case you don’t notice the transparency isn’t reflecting.

Your RayMirror Depth is to small.

ok, I’ll try that when I can.