I don’t know if this is a problem with blender or if I missed some steps or if it’s a problem with blender’s internal renderer but here it is:
in case you don’t notice the transparency isn’t reflecting.
I don’t know if this is a problem with blender or if I missed some steps or if it’s a problem with blender’s internal renderer but here it is:
in case you don’t notice the transparency isn’t reflecting.
Your RayMirror Depth is to small.
ok, I’ll try that when I can.