Hi again,
I don’t know if this question belongs into this part of the forum. Moderators -> feel free to move it if it doesn’t fit
I am somewhat new to Blender and have plenty experience with other 3D modelling/Raytracing packages. In the prior software packages I used, it was more or less no problem to set up the sky for exterior scenes, but I am quite stuck in Blender getting this done.
My current scene is a exterior scene featuring a terrace at the seaside with a seaview. The scene will be animated later (camera flights, object animation). I searched the web for tutorials and found different solutions such as building a skybox. This looks quite well, but not really good. I assume that a skybox is rather a compromise when using the game engine. But I want a simple scene for a video and not a game.
So, what are your tips for getting a realistic sky with cloudsetc. to make the scene look REAL. And don’t forget: The scene will be animated later.
Thanks in advance
Sonny