I want to know how to make a shadow


Cycles render.
I want to fill half of Monkey’s face with a shadow.
I want to make the shadow very dark black.
And I want to know how to prevent Monkey’s face from brightening by being reflected on the plane.

Why do you want to create a completely unrealistic and not even good locking scene?
If you want a more mysterious look, use a 3 point lightning system in combination with volumetrics.

But if that’s really what you want, try this on the ground plane.

Thanks for the answer.

This is the method I was looking for. Thank you very much.