Hello, I have modeled this simple low poly bird
I have basic knowledge on rigging, I know how to setup a simple armature and mess around with weight paint.
I am having numerous problems trying to get the rig to pose like I want it to when it comes with the wings, and it’s mostly due to the weight paint. The small amount of polygons are what I think is the source of the absolute frustration that I get when it comes to trying to mess with weight paint.
I don’t want to share my blend because reasons, but surely just by looking at the picture someone can help me get on the right direction to know how to rig such a basic model, because I’m having no luck whatsoever on what should be a relatively easy process.
All I’m trying to do is make this bird flap its wings, and I keep having issues with certain poses distorting the entire model because the weight paint can’t be distributed properly for some stupid reason.
Please help, thanks.